Teaser Bets Explained: How Football Teasers Really Work
A teaser is a football bet that moves every leg’s point spread or total in your favor by a fixed number of points, usually six, in exchange for a payout far worse than a parlay on the same games. Every leg still has to cover, and one loss sinks the whole ticket. That trade, extra points for a thinner return, is the entire product: nothing else about a teaser is complicated.
This page is teaser bets explained from the price up: what the points do, what they cost at the major books, why 3 and 7 are the only numbers that matter, and the narrow spots where the trade earns its keep. The moved lines are the sales pitch. A -7.5 favorite becomes -1.5, a +1.5 underdog becomes +7.5, and suddenly every leg looks like a layup. It isn’t, because you paid for those points in the price. Last tested July 2026.
How Football Teasers Work
A teaser takes two or more spread or total bets, moves each line in your favor by the teaser points (6, 6.5, or 7 in standard football teasers), and pays one fixed price if every leg covers. You pick the legs, the book slides the lines, and nothing wins unless everything wins.
Walk through a six-point, two-leg example. You like a -7.5 favorite, so you tease it down to -1.5: now it only needs to win by 2. You pair it with a +1.5 underdog teased up to +7.5: that side can lose by a touchdown with the extra point and still cash. Both moves work the same way on every market the book allows:
- Favorites tease down: -7.5 becomes -1.5 with six points.
- Underdogs tease up: +1.5 becomes +7.5.
- Overs drop: over 47.5 becomes over 41.5.
- Unders rise: under 47.5 becomes under 53.5.
The price structure is the other thing that separates a teaser from a parlay. A parlay keeps every leg at its posted odds and multiplies them, so the payout grows with each leg you stack. A teaser charges one flat price for the whole ticket regardless of which spreads you chose. How that multiplication works is covered in our parlay betting guide; the short version is that a parlay pays you for stacking risk, while a teaser charges you for shedding it.
What Teasers Cost
As of July 2026, a standard two-leg six-point football teaser costs between -120 and -134 at the major US books. BetMGM charges -130 and is the only one of the five that publishes a full pay table, which also lists its 6.5-point teaser at -140 and its 7-point at -150. DraftKings and Caesars both quote -120, FanDuel sits at -134 (the costliest of the group), and bet365 shows its price only when you build the ticket on the betslip.
That range is why any version of teaser bets explained honestly starts with the price rather than the points. A -120 ticket has to win 54.5% of the time just to break even. Spread that across two legs and each one needs to cover roughly 74% of the time. At FanDuel’s -134 the bar is about 76% per leg, and at a -140 quote it approaches 77%. None of that is a prediction; it is the arithmetic the price implies, and it applies before you have handicapped a single game.
At the current two-leg prices of -120 to -134, each teased leg must win roughly 74-77% of the time for the ticket to break even. A normal -110 spread bet breaks even at 52.4%. The six points have to be worth that entire gap, every week, or the teaser is just a worse parlay.
Two practical notes. First, a $100 two-leg teaser at -120 profits $83.33 when it wins, so you are risking more than you stand to gain on a bet that needs two results to go right. Second, the gap between -120 and -134 on an identical ticket is real money over a season, which makes teaser pricing one of the few line-shopping spots most bettors never check. You can run any quoted price through our teaser calculator before you lock anything in, and you should re-check your book’s teaser menu at the season’s first kickoff, because books revisit teaser schedules more than any other bet type.
Why Six Points: The Key Numbers 3 and 7
Six is football’s teaser number because it is exactly enough to move a spread across both 3 and 7, the two margins football games land on most. Field goals and touchdowns decide close games, so final margins pile up on those two numbers in a way no other sport matches. The frequencies below are based on 2,743 NFL games from 2015 through 2024, regular season and playoffs, computed from official final scores via the nflverse games dataset:
- Margin of exactly 3: 14.7% of games, the most common final margin by a wide distance.
- Margin of exactly 7: 8.6% of games over the full ten seasons.
- One of 3 or 7: 23.3%, nearly one game in four ending on a number a proper tease crosses.
- Margin of exactly 6: 7.3%, a number that has climbed since the 2015 extra-point change made missed kicks and two-point tries more common.
Now look at what the six points actually buy. A favorite teased from -7.5 to -1.5 stops needing to clear 3 and 7 entirely: any win by 2 or more covers. An underdog teased from +1.5 to +7.5 turns a loss by exactly 3 or exactly 7, the two most common losing margins for a short dog, into covers. Placement matters more than size, too. The margins that tease crosses, 2 through 7, decided 44% of the games in the dataset above, while margins 8 through 13, the ones a -13.5 to -7.5 tease buys, decided just 17%.
One caveat belongs in bold type: landing frequency is not a win rate. Those percentages describe how often games finish on the numbers a tease crosses, not how often a teased leg wins, and the two get conflated in nearly every teaser pitch ever written. Crossing 3 and 7 tells you where the points buy the most protection. It does not tell you the bet is profitable at the price you were quoted.
Wong Teasers: The Classic Strategy, Repriced
A Wong teaser is a two-team, six-point teaser restricted to legs that cross both key numbers: underdogs of +1.5 to +2.5 teased up to +7.5 or +8.5, and favorites of -7.5 to -8.5 teased down to -1.5 or -2.5. Nothing else qualifies, and that selectivity is the whole idea.
The name comes from Stanford Wong, the pen name of gambling author John Ferguson, who laid out the criteria in Sharp Sports Betting (Pi Yee Press, 2001, updated 2011). Wong’s argument was disciplined in a way most teaser advice never is:
- Underdogs +1.5 to +2.5: teased through both 3 and 7 to land at +7.5 or +8.5.
- Favorites -7.5 to -8.5: teased through both to land at -1.5 or -2.5.
- Two teams, six points, full-game NFL spreads: no totals, no 10-point tiers, no exceptions.
Here is the part most write-ups still skip. The win rates Wong published assumed the pricing of his era, when a two-team six-point teaser cost around -110 and each leg needed to cover about 72.5% of the time to break even. Legs meeting his criteria covered often enough in the published record, roughly 75 to 76 percent, to clear that bar. Books repriced the bet years ago in direct response. At the -120 to -140 quotes standard today, the per-leg break-even climbs to roughly 74-77%, which consumes most of the margin those old studies documented. The criteria still identify the teases where six points buy the most; they no longer come with a built-in profit, and anyone selling them as one is quoting a price that has not existed in years.
What Happens When a Teaser Leg Pushes
At most books, a push drops your teaser to the next tier down: a three-leg ticket with one push settles as a two-leg teaser at that tier’s price. But the exact rule is house-specific, and the differences are large enough to change what your ticket is worth before kickoff:
- Most books reduce the ticket. BetMGM, DraftKings, and Caesars all drop a multi-leg teaser to the next lowest tier when a leg pushes, and FanDuel recalculates the ticket with the pushed leg removed.
- Two-leg teasers are the special case. DraftKings treats a two-leg teaser with one push as no action and refunds it, and FanDuel voids the whole two-leg ticket. One leg cannot stand alone as a teaser at either book.
- Sweetheart tiers are harsher. In DraftKings’ 10- and 13-point teasers, ties lose: a push does not shrink the ticket, it grades it a loss. Caesars applies the same ties-lose rule to its 10- and 14-point football teasers.
- Two books have conflicting fine print. Caesars’ legacy help page and its current house rules disagree on the two-leg push (refund versus paying at the straight-teaser price), and bet365’s help page and sports rules disagree the same way. We have both flagged for a re-check when season pricing posts.
The bottom line writes itself: read the teaser section of your book’s house rules before you build one. It takes two minutes, and it is the only way to know whether a leg landing exactly on the teased number shrinks your ticket, refunds it, or, in the ties-lose tiers, kills it outright.
Totals Teasers and Sweetheart Teasers
Totals tease the same way spreads do: the over drops by the teaser points and the under rises by them. Tease an over 47.5 down to 41.5 and an average NFL Sunday clears it comfortably; tease the under up to 53.5 and you are covered through a shootout’s first few extra scores. All five major books allow totals in football teasers on the main full-game markets, though the fine print differs: BetMGM excludes halves, quarters, and moneylines from its teasers, and DraftKings limits teasers to pre-game bets on NFL, college football, NBA, and college basketball.
Sweetheart teasers, sold at some books as super or monster teasers, hand you 10 or 13 points instead of six, on three or four legs. DraftKings’ versions are the documented example: a three-team 10-point teaser at -120 and a four-team 13-point teaser at -140. Caesars offers 10- and 14-point football teasers of its own. The catch rides along in the house rules, and it is the least-read sentence in sports betting.
In a standard teaser, a leg that lands exactly on the teased number usually shrinks or refunds the ticket. In the documented 10- and 13-point tiers, that same result grades the whole ticket a loss. Thirteen points look enormous right up until a game lands on the number you teased to.
More points, more legs, ties lose, and a price that still needs every result: a sweetheart is the teaser trade pushed to its extreme, which is exactly why it deserves the most skepticism of anything on the teaser menu.
When Is a Teaser Actually Worth It?
A teaser is worth considering only when the teased lines figure to cover more often than the per-leg break-even the price implies. That is the entire decision. Not how generous the point move looks, not how safe the new number feels, but whether these specific teased lines can realistically clear a bar of roughly 74-77% per leg at current two-leg prices. A few habits keep that judgment honest:
- Start from the price. The same ticket is a meaningfully different bet at -120 than at -134, so compare your book’s quote before you compare spreads.
- Cross both key numbers or skip it. Six points through 3 and 7 buy protection against nearly a quarter of all final margins; six points through 8 to 13 buy almost nothing.
- Keep the ticket short. Every added leg is another way to lose everything, and the classic version of this bet was two teams for a reason.
- Read the push rules first. Tier-drop, void, or ties-lose treatment changes what your ticket is worth, and you cannot know which applies without checking.
If you want teaser bets explained in one sentence, it is this: you are buying points at a price, and the price is the bet. The books have already done their math on the trade. The only open question on any teaser ticket is whether you have done yours, and the rest of the football menu gets the same treatment in our football betting guide.
Play Safe: Moved lines have a way of making every teaser look safer than it is, and no bet is safe. Gambling should be fun, not stressful: set limits, stick to your budget, and never chase losses. If you or someone you know has a gambling problem, call 1-800-MY-RESET or visit ncpgambling.org. For more resources, see our Responsible Gambling page.
Frequently Asked Questions
Straight answers to the teaser questions bettors actually ask, from sucker-bet skepticism to college football rules.
Are teasers sucker bets?
At the default price, most casual ones are, and it is worth being blunt about why: random legs teased through empty numbers at -130 lose money by arithmetic, not by bad luck. The structure itself is not a scam, though. A teaser whose legs cross both 3 and 7 at a fair price is a defensible bet; the books simply set the standard price knowing most tickets will not be built that carefully.
What is a Wong teaser, and does the strategy still work?
A Wong teaser is a two-team, six-point NFL teaser limited to underdogs of +1.5 to +2.5 and favorites of -7.5 to -8.5, so every teased line crosses both key numbers, 3 and 7. It is named for Stanford Wong, the pen name of John Ferguson, who published the criteria in Sharp Sports Betting in 2001. His win rates assumed the roughly -110 pricing of that era; at the -120 to -140 standard today, most of that published margin is gone. The filter still finds the best teases, but the built-in profit is gone.
Do teaser rules really differ that much from one sportsbook to another?
Yes, more than for any other common bet. The same two-leg six-point teaser cost -120 at DraftKings and Caesars but -134 at FanDuel in July 2026, a push shrinks the ticket at most books but voids a two-leg ticket at some, and the 10- and 13-point sweetheart tiers grade ties as losses. Reading the teaser section of your book’s house rules is the highest-value two minutes in this corner of betting.
Can I tease college football games too?
Yes, at most major books. BetMGM’s published pay table teases college football at 6.5, 7, and 7.5 points, a half point more than its NFL tiers at each level, and other books carry their own college menus. College scoring is wilder and margins spread across more numbers, so apply the same two checks as the NFL version: what the ticket costs, and which numbers the tease actually crosses.
Is a teaser better than a parlay if I like the same games?
They are different purchases, not better and worse versions of one bet. A parlay keeps every leg at its posted odds and multiplies them into a bigger payout; a teaser trades most of that payout for moved lines at one flat price. If your legs sit near the key numbers 3 and 7, the teaser’s points do real work. If they do not, you gave up the parlay’s payout for points that rarely decide games.
How many points do you get in a football teaser?
Six points is the standard, with 6.5 and 7 available at a worse price; BetMGM’s published ladder runs -130, -140, and -150 for those three tiers on two legs. Sweetheart teasers stretch that to 10, 13, or even 14 points on longer tickets at the books that offer them, with ties losing. bet365 sells anywhere from 4 to 10 points, excluding 8 and 9, priced on the betslip.
